Reasons why I didn't like it.
- I was going to give 1 point for the skip button, but you didn't include a skip button for your own annoying logo.
- No options menu.
- No music or volume. Just yes or no for sound? Ok what if I want to turn the gun volume up and turn your shitty ambient bgm down?
- 3 weapons I guess are nice, but even keeping with the laser theme, you could of added a lot more like a laser canon.
- Upgrades had no visible characteristics. You could of at least changed the color of the laser.
- You could of put a feature where you hold the mouse button and it charges the laser to do a powerful blast (single would be canon, burst would be gatling gun, and shotgun would just fire everywhere like flak) and it would use up all the ammo.
- Power ups such as speed boost, invisibility, extra health, etc.
- Enemies that shoot back and dropped weapons.
- A way to fix your ship.
- Better upgrades. Upgrades for damage, clip size, rate of fire, etc.
- The scroll bar should switch weapons.
- Shield.
- A much larger upgrade system. Maybe put it inside the ship. This would include things like make a weapon, upgrade existing, combine weapons maybe.
- Just 1 type of grenade? Sticky, timed, remote, etc. More fucking grenades.
- I think you should be able to set up some sort of defense, such as rocks, landmines, barricades, etc.
- Hit the enemy with your gun.
- What about NPC's that play along and help you.
- Running or dashing would be amazing. So would kicking.
- Some way to upgrade your health and auto heal.
- More enemies.
- Boss enemies.
- You should be able to hold more than 1 grenade. Maybe after the red bar fully loads, you get 1 grenade and it loads again.
- Levels would be kick ass. After 10 levels, you fight the boss, and move on the next place.
- Finishing the story line would be cool. Every 10 levels or w/e, you move on and after 10 or so of those you beat the game.
- You could keep the arcade mode, but put other modes in there: Story, Capture the flag, kill 100 of whatever, etc.
- Difficulty selector.
- Team mates?
- 2 player or online mode.
- Music and a selection system to cycle through it.
- Other usable items such as armor.
- Longer repeating background sound loop.
- Maybe the guns should over heat.
- More ship weapons such as a rocket launcher.
- Fucking sandbox mode would be awesome. You would be able to select which monsters, what level, and how many of them, as well as upgrade your weapons.
- Do the enemies just keep getting bigger? I'm at level 20 and I think I could predict a problem.
- Different armor colors would add a little bit of fun.
- You should be able to stomp the bugs. Even it took some health away, it would still be awesome to kill them that way.
- Sniper laser ftw.
- Why doesn't the grenade self inflict damage?
- Upgrade for accuracy and maximum throwing length of grenade.
- Friendly fire?
- Awards or achievements.
- The sound from the AI gun goes out here and there.
- Definitely need something to break the monotony. How about a cut scene every 15 levels or so, or maybe a change of location. After playing for 30 seconds, it just repeats. That is what really killed this game.
===TIPS TO WIN:===
- Fuck the vulcan gun.
- Upgrade whatever is cheapest, but never the vulcan.
- Use shotgun all the time.
- Every time the grenade option is available, use it, no matter what.
- Don't kill those fat fuckers, grenades kill em in one hit, until they are close to your base, harvest them by going duck hunting. You can get 200+ energy in no time.
- At the beginning of each level, run as far as you can and throw a grenade.
- Then defend your self all the way back. Stay back there because you can shoot those small flying fucks that come out of that big fucker all the way across the screen.
- After all your weapons are fully upgraded, then upgrade the vulcan gun.
- Remember you can double jump.
0/5 in general.
1/10 for the nifty coloring scheme.
It's not worth your time, you can play for hours, but it's too fucking repetitive.
Needs a proper sequel, then it would be alright.