It was pretty good.
I completely hated this game because of all the damn bugs. Totally aggravating. Here's what you should do:
- Save feature.
- Difficulty adjustment.
- Fix all the bugs. When you pause the game, you should be able to unpause and the game should stop. When you go to the main menu, you should be able to go back to the game where you left off. When you click on somewhere you don't want your pawn to be, you should be able to click on another pawn or whatever without it automatically placing the first one there. When you try to add a pawn or dig, it should do it, when the tile is white, instead of doing nothing or getting caught because of a tile around it.
- Have the option to spin or to keep playing.
- Rain Drop Effect????
- Hot keys.
- What's up with level 9? I had over 4000 gold and it was all gone. Is that supposed to happen?
- Bosses? You should definitely have a boss for every level.
- Why do you keep re-using the same enemies? I think every level should have level specific enemies.
- 6 different characters? Come on, there is soooooooo many different characters that could each have a dynamic attack. I'd put at least 20 in there, if not 60.
- Part 2 of that is you non-existent leveling up system. I don't think you should get rewarded automatically at the end of each short level. Naw, you should get experience points based off of health left, time left, score, gold left, amount of characters used, farthest distance the enemy got and so on. That way, you can get a grip of experience if you're good. Then, after each level, when you go back to the map, you should be able to go to a "shop" and purchase upgrades based on your XP. In that shop, there should be skill modifiers too, such as lowering the cost of units, increasing the base attack for all characters, longer time to set up your army, higher interest, increasing the base defense, health, etc. This would be way better because then you can select which of the 60+ characters you want to buy. Much more dynamic this way.
- Part 2 and half; you should be able to play levels again. You wouldn't earn any additional money at the end, but you would still earn whatever you make from killing and digging. Plus this would help gain XP.
- You should be able to skip all the intro bullshit.
- Options menu.
- Interest system after each round of each level.
- I think the creatures should attack your characters. It just makes sense.
- Then, when you pick up health potions you would just drop them on your characters.
- Music, need more.
- Cheats after you beat the game.
- Violence. Select the amount if any in the options menu.
- Make your levels way longer. Just 3 rounds is bullshit. 10 would be a nice, but I would make some levels longer and some shorter.
- Level maker.
- Huger maps.
- Quick play. Pick a map, enemies, and starting gold.
- 2-4 player, online mode. It would be similar campaigns, but you put down your armies and they put down theirs, then the enemies come out and you both have to fight 'em off. The maps would be way huger and custom. FTW.
- A couple more mini-games. Poker, black jack, roulette, dice, etc.
- You should be able to dig up more things. Gold, health potions, etc.
- Utilize the different terrains. Water creatures, air creatures, etc. Make the characters only able to attack one, a couple, or all the terrains.
- You should be able to harvest trees.
- A home base at the end would be kinda cool. It would also help explain the health continuity.
- You should be able to build traps or grenades or napalm or something.
- More spells. Lightning should be chain. Fireballs are always awesome. Or confusion where they would walk backwards or in circles or something.
- New characters attack range should be horizontal as well as vertical.
- Unlockables, achievements, rewards, something for playing.
- Walls, you should be able to build walls.
- Speed up button. Send next wave would be cool too.
- Your characters should have special attacks that they do randomly.
Dammit, I'm out of space.
I'm only giving this a 0 because of the bugs. Good improvement however.
0/10
0/5