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168 Game Reviews

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Gltiched.

There is a major glitch that when you get hit, you can't fight back. This kind of halts the entire game because they can keep hitting you and you can't do anything about it.

I guess I will check out your next game. Hopefully you release a beta so we all can help you. I think the way you timed your AS was equal to the rate of punches from the enemy. What you should of done is make your "recovery" time quicker so you can actually fight back instead of being equal and not having even a millisecond to do attack back.

0/10
0/5

I-smel responds:

Each enemy has a variable called "seconds". It starts off as 100.
When the enemy gets within a certain proximity of the player, that variable counts down by 1 unit every frame.
When seconds is lower than zero, the enemy hits, and the player's immobilised for 10 frames and seconds is reset to 100.

You've got about 90 frames to react which, at an optimum of 20 frames per second, I work out to be about 4.5 seconds.
"Not a milisecond to react" is a bloody stupid complaint.

Too difficult.

Sorry, but I'm more of a traditional gamer that just plays games to enjoy them. This I cannot enjoy. Way too hard to have any fun.

0/5
0/10

It's alright, but it's not that good.

It's a decent adventure game, if that's what you were striving for, but I don't know what you were going for.

You have different troops, but you can upgrade or level or group them together and tell them to attack or tell them to be defensive or anything.
You have health, but no mana.
There is 2 attacks, but that's it. No upgrades, new weapons, any xp leveling system.

I know it's not an RPG or an arcade or a defense game, so I don't know where to go as far as suggesting improvements.

The story line is superb, graphics are alright, the game play is lacking definition. Just because you mash the buttons, doesn't make a real interactive game.

Why not put in a arcade mode, custom levels, quick battle, online mode, something to break the monotony of just pressing the same buttons over and over and over 'til you win.

Meh.

Considering the quality of your previous games, I'd have to say that this is a major failure. Lags way too much and is just a very non-user friendly game.

1/5
6/10

This is actually not that good of a game.

Not 10 dollars worth and I'll tell you why:

There is no variability. The whole point of a game is to add some dynamic player experience and this game offers none. I don't mind that you only have like 20 different guns, but at least put some randomness in that. Let's say a gun does 20 damage. That should be changed to 15-25 damage, and even that should have some variability. That itself should vary from a base of 13-17 and a max of 20-30, completely random. You could pick up the same gun twice off what the enemy drops and one could do 13-20 but another could do 16-28, you just don't know, and that's the big thing this game is missing.

The same applies with levels. That's cool that there is 490 rooms, but at least have your maps randomly generated some how. Not the rooms per say, but the map should alter every time you play.

Armor, why can't you update this robot?

Stats? I saw a leveling up system but no stats. There is so many good stats you can benefit off of like speed, armor, damage, etc.

I think the shield principle is kind of lame because you don't have any armor.

What is with the background noise?

I don't think you've ever shot steel before, but bullets ricochet.

rocksolidgames responds:

Hi,

Well, the rare and unique powers that are on some weapons do indeed have varied stats, eg, 8% extra rate of fire. That's exactly how Diablo 2 works as well!

The rooms were originally randomly generated, but we thought we could give a much better player experience by hand crafting them, and I think it works better this way. Obviously not as fun for the second play through though.

Ricochets were just annoying (they're still in one one enemy, although it's a level 9 one so it's not in the demo).

Wait, so you just group stars together?

That's it? Only 3 levels, no power-ups, no extra combo points for group similar colors, no extra points for actual size of the star itself, or anything.

I don't think I understand this games full potential. Because to me, it just look like you click and drag stars together and nothing else entertaining.

3/10 for the music and being entertaining for about 15 seconds before it got repetitive.

Poor AS.

Man, this is so full of glitches, so let me list as much as I could find:

- controls didn't work most of the time
- sometimes they would start to work, like the hands would move up a little bit, then glitch and go right back down
- the combos worked only about half the time
- the blocking system has a major lag, even when all the settings are off or on low
- the tapping system didn't work at all
- punching has a noticeable delay
- sometimes the pause would show the menu but not actually pausing the game
- the timer was worst though; even after I changed all the settings, it literally stayed at 59 seconds for about a minute

poxpower responds:

I think your problem is that your computer sucks ass.

Lame

Nothing fun about this game at all. Just another clone.

You got a great idea...

Now have some suggestions:

- Customize your character's looks.
- Leveling system with xp and stats.
- Customize your character starting stats.
- Health potions so you can heal and you could heal your guys too and mana potions.
- More than just the one starting character. You should be able to choose between a mage, archer, dwarf, etc. They each get their own base stats, plus 5 or whatever that you could upgrade to.
- Mana.
- More weapons.
- Better armor store with different types of everything that each does something unique like 6 different helmets or something.
- Should be able to pick up your enemies weapons and be able to sell or use them.
- Your team mates should level up until they die.
- Enemies should drop unique items.
- You should be able to buy different races of people too and much more than 4 choices.
- Gotta be able to choose who bring into battle.
- Your team mates armor and weapons should be upgradeable.
- Change your teams colors.

I gave up, this is just a horrible game.

Very basic.

I can seriously make a better one, I just don't know anything about arrays lol.

randompedestrian responds:

then why don' you stop typing and learn?

I think out side of the box, and outside of that box, and outside of that one, and outside of that...

Age 38, Male

Nerd.

Vocational one.

Las Vegas, Nevada

Joined on 12/3/04

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